This is sort of a continuation of my previous post.
I'm not sure why I can't get started on Forge 2. I wrote the Forge 1 and the first 1,100 cards all by myself. I wasn't writing it for other people or to annoy Wizards or for fame and fortune. I wrote Forge because I wanted to. While this sounds incredible self-righteous, truthfully you have to do things in life because you want to and not because other people want you do. (When you do things that other people want you to, it is called work and they pay you.)
Currently my real life is a little random. Like all respectable adults everywhere I need to find a job. I've interviewed at a couple of computer places but none of them wanted to talk about Forge at all. They didn't care how many lines it was or the number of times it was downloaded. Obviously I enjoy Magic and other card games but it is difficult to translate that passion in money.
I've seriously thought about writing Forge 2 and once it has 200 or so cards, I could try selling it for $5 apiece. But the more I think about it, my conscience just won't let me. Maybe selling Forge 2 (or even Forge 1) is legal but it seems too close to stealing. One of the alternatives is to program a dead, forgotten trading card game (TCG) and sell it.
Another option I have is to write a program like Forge for an existing TCG and become partners with the publishing company. I recently found a new TCG called Wizard of Oz with all new artwork or I could do a computer version of Ascension: Chronicle of the Godslayer and add on a quest mode. Of course the user interface and AI would have to be much better than Forge but I think I could accomplish that.
Ideally I could create my own TCG so I could "computerize" it and sell it for $5 or $10. Obviously I have no idea how to really create my own TCG. Wizards says that only publish 1% of all of the cards created for a set, which means that many cards never see the light of day. I think it would be cool to mash together Magic's and Marvel/DC VS rules into one game. I don't really know would this be legal but if I stole the same ideas from both games, the resulting TCG would be vastly different from either game.
On a side note, it would be cool to have a Marvel/DC VS videogame that had all 2,000 or so cards. The user interface could use some of the great comic art and everybody likes to use their favorite superhero. Version 1 could let you play against the computer but the AI would be much better than Forge's. Version 2 could be similar to Magic Online. And I do know that there was a videogame and an online game but both of them tanked. I blame the weird user interface that didn't have a cancel button, no kidding. If you accidentally clicked on a card, you had to play it, even if the card helped your opponent.
So if I sound a little bit lost, well I am. I'm sure that I'm not the only one on this swirling blue marble.
Keep on forging,
mtgrares





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